November 21, 2024, 08:00:19 AM

Author Topic: External playbook editor  (Read 74398 times)

jaker3

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Re: External playbook editor
« Reply #90 on: May 30, 2017, 08:55:25 PM »
Great news! All other files in the fletable are mapped based on the position they are in the table and not actual address so I guess that would make sense with the play data.

blitzmaster5000

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Re: External playbook editor
« Reply #91 on: May 31, 2017, 06:12:16 PM »
It turns out that the only problem with the custom plays was the first book had 2 bytes missing from somewhere... Not sure where though. I added two bytes of 00 00 and it made all the custom plays load properly. Only thing is it offset the new files I imported in and corrupted them, but I think I should be able to delete them, import them in again for it to work (as long as it doesn't change the first book again like it did last time).

edit: So I think the issue was actually from before I added plays. It may have been when I tried using the beta play editor. Anyway, it looks like it works perfectly with an older version that didn't have the bytes missing.
« Last Edit: May 31, 2017, 10:52:43 PM by blitzmaster5000 »