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I know this is very overdue but, I've been trying to chip away at this lately. I've found almost all the values for editing a player that I can. I can also decompress the game with GEDecompressor. It gives me all of the files that the EDL decompressor did and allows me to compress and inject graphic files back into the game. The problem I'm running across now is that when I edit the .bin files that GEDecompressor spits out (in Texture64) and try injecting them back into the game, the game freezes when it tries to load the edited texture.
Honestly, I would love to be able to edit all the graphics files in the game but even just being able to edit player faces would be pretty cool. The player faces are all 6-7KB files that are spit out of GEDecompressor. I know I'm way late on this so I understand if the window is closed, so to speak. Thanks for all the help Jaker!