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« on: August 29, 2018, 10:14:37 AM »
Hi everybody,
Newbie here, just signed up after tinkering with a Blitz mod for a little while. I have run into a wall and hopefully someone might have had a similar issue or knows a workaround.
First off, I just want to say how cool it is that there is a community dedicated to Blitz. The new football games are so boring now. Blitz is so simple and intense probably never see a game like it again. So I was super excited to have found out that there are others who go back to this game and even update it. And the tools available here are incredible. With no prior experience, I can create my own blitz mod with paint by numbers-like ease.
So, I am a big time Canadian football fan. But being that a new and full-fledged, fully-licensed CFL game would ever turn a profit or worth anyone's time to create... there won't be ever be a CFL Madden 20XX. While there are great CFL mods available for Madden, NCAA etc., Blitz is really the perfect mould for a CFL game. So I figured I'd try my hand at it.
Now I have made some good progress. I have been able to replace 10 NFL teams with the current CFL teams without much of an issue. My problem arises when I try to replace more. It seems I have hit a wall, now any time I try to add a new image file or replace another through the editor, the files corrupt. Now, me being a complete noob, I don't know what exactly is causing this. Is there a memory limit on the ROM? Maybe a limit of image files that can be injected into ROM before it explodes? I have also used the clone tool to add another team, perhaps that has caused issue?
My idea is to replace all the NFL teams with historic CFL teams, 90's expansion teams, fantasy teams etc. Is it possible that all 30+ teams can be replaced on a ROM or is it too much?
I have attached an image of what happens when I try to add/replace a new file.
Also, is there a way to post a link to the hack I've created thus far?
Any help would be appreciated.
Thanks!