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Topics - glitchrichmond

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NFL Blitz Hacking / NBA Showtime Hacking for N64
« on: March 08, 2018, 05:06:42 PM »
Hey everyone,

I'm not a really experienced hacker (edited some NES and Genesis games) but I've been messing with NBA Showtime for N64 for about the last month or so, with the intention of updating the rosters and adding some legends.

I Hit jaker3 up a little over a week ago about potentially getting some help/tips on my NBA Showtime hacking quest. He was very helpful and also suggested that I post a topic on this board so here it goes:

I've begun creating a file on google docs to keep track of my findings. I'm happy to share that info with anyone who is interested. I still have a ways to go as far as logging addresses for everything but I have a good chunk figured out. Basically, I can edit player names, most attributes, team names and abbreviations and player appearances (change in game models, not replace textures).

Using Texture64 v0.1.1 I've been able to edit and replace jersey textures. They are CI4 and I had to locate the palletes, but it worked. I've attached some pics of the Rockets uniforms.

The other textures in the game are compressed and with jaker3's help I was able to decompress and locate the face textures for players (these are also CI4) and court textures. To find these I used Universal N64 Compressor and Zoinkity's EDL decompressor tool. I still don't have a way of inserting edited ones back into the game though.

I still haven't located some player attributes. Each player has 3 hidden attributes (pass, rebound and clutch). Also, I haven't been able to figure out how to change a player's dominant hand. There are a few lefty's in the game and I'm not sure where that value is.

I'm pretty happy with where I'm at right now and if I'm never able to find more info then so be it. That said, if people are interested in having a look and possibly lending a hand that would be awesome!

Thanks everyone!


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