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NFL Blitz 2018 (NFL blitz 2000 hack) / Re: NFL Blitz Data File Editor (work in progress)
« on: August 17, 2023, 08:32:16 PM »Is this still being worked on? I am interested in trying to mod the PC version of Blitz.
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Is this still being worked on? I am interested in trying to mod the PC version of Blitz.
I made a bunch of graphics changes for a 2021 Blitz. Modified Zoinkity's Texans helmet to match the Blitz helmet model. Removed the Steelers logo from the left side of the helmet. Fix all reversed helmets from the zoinkity patch (see Giants), swapped cities for Los Angeles and Las Vegas, and the biggest change - I put in the Washington Football Team. Still working on some edits before I post it.
Hmm, I'm looking at the ARHLML.WMS entry in the data file. This is what I see:The values in my notepad screenshot? Those are for TMSEL00.WMS a Sprite sheet that has 53 sprites.Code: [Select]Offset(d) 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
I don't see the values you wrote out there. I'm noticing some oddities in extracting the image data as well. For example, the Cowboys helmets (PC version = DAHLML.WMS and DAHLMR.WMS) aren't pulled properly. The image header record is saying the image is 256x256, where every other helmet image is 256x128.
00000000 41 52 48 4C 4D 4C 2E 57 4D 53 00 00 84 AB 24 80 00 00 2A 43 00 00 00 43 00 00 AA 42 00 00 80 C2 00 00 00 00 00 00 2A 3F 00 00 00 00 00 00 80 3F ARHLML.WMS..„«$€..*C...C..ªB..€Â......*?......€?
Looks like I need to do more investigating...